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Monday
22Feb2010

Google's Anti-Buzz

First thoughts on Google Buzz for mobile (Alex...

Image by dpstyles™ via Flickr

If you're wondering why I haven't chimed in on Google Buzz, it would be because I'm not really sure what to make of it.  Like many, I started to play with it when it was available, but even a week or so on, I'm still not sure where Buzz sits in the social landscape.

It aims to do a couple of things right, like aggregate your friends/contacts/social feeds.  But then it does a couple of functional things wrong, like making it a part of Gmail, and not having an easy way to view your followers Buzz feed outside of your Gmail page.  Of course there is also all the privacy issues, but if the product doesn't work or isn't functional, then no one will be using it, and the privacy issues will go away.

Buzz thinks that we want to follow the activities of those in your address book.  The problem with that is that my address book is full of clients and family and such.  Or to put it more clearly, full of people in which I have absolutely no interest in their online activities.  The few that I am actually interested in, I follow them on Twitter or Facebook.

Is it just me or is Buzz a copy of Friendfeed, albeit a bad copy? I'm not the only one asking that question, and I would be interested to know if Friendfeed has been getting more interest as a result.  I know that I have taken another look, as Friendfeed still has the best functionality when it comes to "the conversation" and getting involved in it.

Regardless of this, it looks like Google has a failure on its hands, despite them having an almost instant audience.  The big lesson here is that there needed to be a Beta logo on it, until you have the mind share.  This makes me wonder what Google have waiting in the wings that made them try and force Buzz.  

Jason Remnant

...if it's not Broken, then where is the button to turn it off???

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Wednesday
03Feb2010

The Fall of Flash: Adobe Flash

Image representing Adobe Flash as depicted in ...

Image via CrunchBase

The modern story of the fall of a platform is being lived out by the once great Flash.  In a world where it was becoming the most important feature of the web, Adobe's Flash has somehow squandered it all and looks to be on the verge of being displaced by HTML5, which isn't really out of the gate yet.

The nail in the coffin seems to be the continued issues Adobe is having with Apple, and its mobile products.  Apple has made a concerted effort to avoid the technical issues which surround Flash.  And that is to avoid Flash all together.  Many complain about this stance, but if you look at what is happening in hardware and the web, Apple is really just getting ready for the future, a less buggy future.

Steve Jobs comment at a recent Apple Town Hall meeting summed up the point:

"Apple does not support Flash because it is so buggy. Whenever a Mac crashes more often than not it's because of Flash. No one will be using Flash. The world is moving to HTML5."

The main issue that Apple would have had is that Flash is heavy on systems with few resources to spare.  And with the push to Net-books and mobile devices, the future is not heading to more power as much as it is heading towards more portable power.  This sort of move just doesn't have a place for Flash, unless of course Adobe can come up with a better, leaner and faster version.

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Thursday
28Jan2010

Apple iPad: Australian look, Launch day

SAN FRANCISCO - JANUARY 27:  Apple Inc. CEO St...

Image by Getty Images via Daylife

Waking up this morning I finally got to re-live that feeling you get when you're a kid, when the presents, or the family vacation was about to begin.  As a geek, the launch of a new Apple product can be just like <insert generic religious holiday here>, so today was always going to be fun with the promise of a new device revolution.

There are a lot of negatives when it comes to the launch of new hardware products and living in Australia.  The main one is that we only seem to ever get access to a small percentage, and it's normally months after the North American launch.  I guess you could look at that and say that means that we only get the successful devices. 

Having the time to analyse and access the real world use of a new device/platform is a plus that in some instances can make up for the delays in access.  But when it comes to Apple products I have to admit to a pang of jealousy after a launch.

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Thursday
07Jan2010

Google - the Marketing Giant

Image representing Google as depicted in Crunc...

Image via CrunchBase

Google have dropped/inspired another in a line of new innovative Hardware products, and with the Chrome OS and the series of Net-books being worked on, you might find yourself thinking that Google is trying to make a play for the hardware device market.

With the drop of Nexus One, Google appears to have pulled out all marketing stops.  Using services like YouTube to create Apple-like buzz around their new product.  Not to mention the Twitter buzz and Yahoo Buzz.  And the rumours dropped a few weeks ago by Techcrunch to start the hype was very Apple-ish.  It looks as though Google are quite serious about a move into the hardware device market.

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Wednesday
06Jan2010

Mechwarrior: The state of the Heavy Metal and Video Games.

Box art

Image via Wikipedia

What is it about big robots with enough firepower to level a small city that grabs the male geeks imagination? OK maybe just grabs this male geeks imagination, but you have to say that the Mechwarrior Sci-Fi franchises has been one of the coolest never to make it into mainstream.  

The Mechwarrior universe is right for TV or movies with its complex political systems and heroes, and did I mention the big 40 tonne robots/Mechs with enough firepower to level a medium sized city.  But it has spent the last 25 years in the tabletop game/RPG space, with a few good novels and a handful of popular PC games.

My love affair started with the Mechwarrior 2.  Crashing around the countryside in a Timberwolf (oops sorry that should be Madcat) was just too much fun.  Even if the graphics were a little dodgy, Mechwarrior 2 had the game-play and the depth that was normally reserved for flight sims.  So the even though you were cruising around, laying digital waste to the landscape, you really thought you were cruising around laying waste to the landscape, and as a teenager that was as cool as it could get.

Click to read more ...